
The Hook: Why ARC Raiders’ PvE Mode Is the One You’ll Keep Replaying
What happens when you take a slick sci‑fi shooter, strip out the “got sniped by a bush” moments, and crank the teamwork dial to 11? You get ARC Raiders’ PvE mode—a chrome-clad playground where coordination beats chaos and every scrap of loot has a story.
Here’s where it gets interesting: PvE in ARC Raiders isn’t just “fewer humans, more bots.” It’s a design remix that turns blaring sirens, hulking walkers, and orbital‑war leftovers into predictable—but punishing—systems your squad can outthink. The machines don’t rage‑quit, they don’t teabag, and they never, ever forget you exist. Which is exactly why it’s so good.
Did you know? ARC Raiders is built by Embark Studios, the Swedish team of industry vets behind The Finals. Translation: expect buttery movement, flashy physics, and plenty of sandbox moments that make for “did that just happen?” clips.
Takeaway: If PvP tilts your blood pressure, ARC Raiders’ PvE is your co‑op comfort zone—equal parts strategy, spectacle, and squad synergy.
What PvE Actually Changes: The Loop, The Threats, The Wins
The Loop: Objectives, Scavenge, Extract
At its core, PvE is a tightly staged loop:
- Secure objectives (beacons, jammers, relays).
- Scavenge parts, batteries, ammo, and med supplies.
- Extract clean—or gamble on a bonus objective for bigger rewards.
No human ambushers means more breathing room to plan. But don’t get comfy: machines escalate pressure like metronomes with malice. Expect waves that test your ammo discipline and positioning, not your tolerance for third‑party griefing.
The Threats: Predictable, Not Easy
You’ll face a spectrum of ARC units—think scouts, drones, mid‑tier walkers, and “someone please distract it while I fix my life choices” bosses. Patterns are readable; execution is not. Learning aggro ranges, stagger windows, and environmental cover turns impossible into “barely possible, but we did it.”
The Win: Smart Risk Beats Big Guns
In PvE, risk management is the meta. Pushing one more objective before extract, spending a precious battery to power a turret, or sacrificing loot weight for medkits—these choices determine whether you leave rich or respawn slightly wiser.
Takeaway: PvE replaces paranoia with planning. If you love solving fights like puzzles, this is your mode.
Builds That Carry Runs: Roles, Loadouts, and Mods That Matter

Roles That Just Work
You don’t need rigid classes to run a tight ship. Cover these three lanes and you’ll feel the difference:
- Damage (DPS): Burst for weak‑point windows; sustained fire for drone swarms.
- Control (CC/Utility): Slows, stuns, suppression, and decoys to manage flow.
- Sustain (Support/Survival): Healing, revives, shields, and resource economy.
Pro tip: Two roles per player is ideal (e.g., DPS + Utility). Triple‑stacking DPS is fun—until it isn’t.
Weapons: The Goldilocks Rule
- Primary: Mid‑range reliability (burst rifle, marksman, or accurate LMG). You want weak‑point precision and sustained control.
- Secondary: Something high‑impact or panic‑useful (shotgun or fast‑swap SMG). This saves you in close‑quarters scrambles.
- Heavy/Special: Bring one big answer per squad (railgun, launcher, or high‑voltage specialty). Save for boss phases or shielded units.
Ammo tips you can try today:
- Split ammo types across the squad to avoid starving one player.
- Practice “mag budgeting”: never drop a mag below 30% unless you’re forcing a reload behind hard cover.
Gadgets and Throwables: Your Scaffolding
- Crowd control: EMPs for drones, shock traps for chokepoints, smoke for revives/extracts.
- Sustain: Portable cover, repair kits, med gel. Yes, bring two—future you says thanks.
- Damage: Thermites for armor plates, sticky explosives for weak joints.
Fun fact: In most co‑op shooters, wipes spike right after the second objective—right when resources dip and overconfidence peaks. Respect the mid‑run lull.
Mods, Perks, and Armor: Survivability Pays Dividends
- Priority 1: Damage resistance, stagger resistance, or shield regen rate. Staying up is the best DPS buff.
- Priority 2: Reload speed and swap speed. PvE punishes slow hands.
- Priority 3: Utility boosters (longer EMPs, bigger drone battery life, improved scan radius).
Takeaway: A balanced squad with layered utility clears encounters cleaner than any four railguns ever will.
How to Fight the Machines: From Drones to “Oh No” Bosses

Drones and Scouts: Eliminate Noise First
- Spotting is losses: If a scout tags you, expect a wave. Prioritize silently when possible.
- EMP > Spray: One EMP pays for itself in ammo saved. Follow with precise burst fire.
- Angles, not chases: Drones lose value if you force them to float through narrow arcs. Herd them with movement, then clip the swarm.
Walkers and Mid‑Tier Units: Control the Arena
- Discipline line of sight (LOS): Don’t fight three angles at once. Block LOS with terrain and force a funnel.
- Legs and joints: Many walkers hate explosive splash near joints. Stagger them to create weak‑point windows.
- Rotate early: If suppression starts pushing you back, rotate as a team before you lose your flank.
Boss‑Class Machines: Phones Down, Brains Up
- Phase reads: Most bosses telegraph big moves—missile salvos, charge attacks, AoE shocks. Count the beats and pre‑move.
- Burst windows: Coordinate heavy shots when armor plates open or core glows. Call it out: “Core, core, core—dump!”
- Threat trading: One player pulls aggro; another handles objectives or angles for crits. Rotate that job before the tank folds.
Micro‑habits that win fights:
- Reload behind hard cover, not soft “it’ll probably be fine” hope.
- Call your reloads so someone else peeks.
- If two are down, slow down. Smoke, reset LOS, and revive methodically.
Takeaway: PvE bosses are solvable patterns. Your real enemy is impatience.
Teamwork That Feels Like Cheating (But Isn’t)

Comms and Pings: Short, Clear, Constant
- Use a three‑word rule: “EMP left drones,” “Rotate north rocks,” “Revive smoke mid.”
- Ping for weak‑points and flanks. Your crosshair isn’t a telepathy device.
Did you know? In squad‑based games, simple structured comms consistently beat chatter. Think call‑outs, not podcasts.
The Revive Economy: Don’t Spend It All in One Place
- Crawl to hard cover before a revive; it halves risk for the medic.
- Smoke or deployable cover first, revive second.
- Two downs? Commit to a reset instead of chain‑feeding revives.
Resource Sharing: The Generous Squad Always Wins Eventually
- Ammo at 30%? Call it—don’t wait to empty.
- Battery at 50%? Swap early if someone’s utility can swing the next fight.
- Rotate gadget roles mid‑run. If your CC player’s dry, someone else takes over EMP duty.
Takeaway: PvE is a soft‑skills flex. Calm voice, clear roles, and tiny habits snowball into big wins.
Progression, Crafting, and Risk: Play the Long Game

Loot Smart, Not Heavy
- Prioritize upgrades that reduce downtime: faster heals, sturdier plates, reusable gadgets.
- Bank materials that unlock cross‑squad benefits (shared utilities often outvalue solo stat sticks).
- If weight or capacity is a factor, drop low‑value duplicates before extract to carry a clutch med or battery.
Crafting Priorities: The “First 10 Hours” Shopping List
- A reliable mid‑range rifle you can control under pressure.
- A utility slot that breaks mechanics (EMP, scan, decoy).
- A sustain tool that flips wipes (portable cover, team heal).
- One big stick for boss phases (rail/launcher, charged shot).
Action you can take today:
- Build a “storm kit” with EMP + smoke + mid‑range rifle.
- Build a “boss kit” with explosives + portable cover + high‑damage special.
- Swap kits at the staging area based on the contract/objectives ahead.
Know When to Leave
- If you’ve cleared your main objective and your squad’s low on heals, extract. Bonus objectives are bait when you’re bone‑dry.
- Establish a go/no‑go rule before the mission: if two of the three core utilities are empty (EMP/smoke/heal), it’s time to pull out.
Takeaway: Progress stacks fastest when you extract alive more than you wow the highlight reel.
Settings, Sens, and Small Tweaks with Big Payoffs

Visuals and FOV: See More, Survive More
- FOV: Slightly wider than default helps with swarm awareness; don’t overdo or you’ll lose target clarity.
- Brightness/Gamma: Tune so dark metal still shows edge contrast; you want to catch silhouettes of drones and tripwires.
- Motion Blur and Film Grain: Off or low for precision aiming. Save the cinematic vibes for replay clips.
Audio: Your Sixth Sense
- Prioritize machine cues (servo whines, charge‑ups, missile locks) over music when on tough contracts.
- If you can split audio, assign spotter duty to the quietest room in your house—and yes, that includes your cat’s nap corner.
Controls and Sensitivity: The Hybrid Approach
- Pair a low‑ish sens for tracking with a slightly higher ADS multiplier for weak‑point flicks.
- Map your lifesavers (smoke/EMP/heal) to easily reachable keys/buttons—muscle memory saves lives.
- Toggle vs. hold: use hold‑to‑sprint and toggle‑to‑aim based on fatigue over long sessions.
Takeaway: Small setting tweaks make PvE feel less like firefighting and more like choreography.
Bonus: A 90‑Second Prep Checklist Before You Queue
Squad Roles Locked?
- DPS calls crits, CC handles drones, Support tracks revives and resources.
Kits Aligned to Objective?
- Storm kit for swarms, boss kit for armored targets.
Comms Agreements?
- Three‑word callouts, ping weak points, call reloads and rotates.
Risk Rules?
- Extract if two core utilities are empty or two players are down twice.
Last‑Minute Inventory?
- Two heals, two utility charges, ammo split across types. Everybody grabs smoke.
Takeaway: Preparation isn’t glamorous—victory is.
The Big Picture: Why PvE Sings in ARC Raiders
ARC Raiders’ PvE mode is a reminder that co‑op shooters shine when they turn mayhem into a solvable puzzle. Without the volatility of other players, the game’s systems breathe: enemy patterns become readable, terrain turns tactical, and your squad’s micro‑decisions actually matter. It’s the kind of mode where a perfect rotate feels like a heist, a clutch revive earns a whoop on comms, and an extract under red lights makes you swear the controller was vibrating with your heartbeat.
But wait, there’s more: Because PvE leans on predictability, it’s a perfect training ground. Want to master recoil, peek timing, or weak‑point bursts before jumping into riskier playlists? PvE is your lab. Think of it as rehearsal dinner for your most chaotic sci‑fi wedding.
Final takeaway: If you crave teamwork over tilt, ARC Raiders’ PvE is the playlist you’ll log into “for one quick run” and then realize it’s 2 a.m. The machines won’t tuck you in—but they will teach you how to dance.